feishin/src/renderer/features/player/components/center-controls.tsx
2025-07-12 11:17:54 -07:00

291 lines
12 KiB
TypeScript

import { useHotkeys } from '@mantine/hooks';
import { useQueryClient } from '@tanstack/react-query';
import formatDuration from 'format-duration';
import isElectron from 'is-electron';
import { useEffect, useState } from 'react';
import { useTranslation } from 'react-i18next';
import styles from './center-controls.module.css';
import { PlayButton, PlayerButton } from '/@/renderer/features/player/components/player-button';
import { PlayerbarSlider } from '/@/renderer/features/player/components/playerbar-slider';
import { openShuffleAllModal } from '/@/renderer/features/player/components/shuffle-all-modal';
import { useCenterControls } from '/@/renderer/features/player/hooks/use-center-controls';
import { usePlayQueueAdd } from '/@/renderer/features/player/hooks/use-playqueue-add';
import {
useCurrentPlayer,
useCurrentSong,
useCurrentStatus,
useCurrentTime,
useRepeatStatus,
useSetCurrentTime,
useShuffleStatus,
} from '/@/renderer/store';
import {
useHotkeySettings,
usePlaybackType,
useSettingsStore,
} from '/@/renderer/store/settings.store';
import { Icon } from '/@/shared/components/icon/icon';
import { Text } from '/@/shared/components/text/text';
import { PlaybackType, PlayerRepeat, PlayerShuffle, PlayerStatus } from '/@/shared/types/types';
interface CenterControlsProps {
playersRef: any;
}
export const CenterControls = ({ playersRef }: CenterControlsProps) => {
const { t } = useTranslation();
const queryClient = useQueryClient();
const [isSeeking, setIsSeeking] = useState(false);
const currentSong = useCurrentSong();
const skip = useSettingsStore((state) => state.general.skipButtons);
const buttonSize = useSettingsStore((state) => state.general.buttonSize);
const playbackType = usePlaybackType();
const player1 = playersRef?.current?.player1;
const player2 = playersRef?.current?.player2;
const status = useCurrentStatus();
const player = useCurrentPlayer();
const setCurrentTime = useSetCurrentTime();
const repeat = useRepeatStatus();
const shuffle = useShuffleStatus();
const { bindings } = useHotkeySettings();
const {
handleNextTrack,
handlePause,
handlePlay,
handlePlayPause,
handlePrevTrack,
handleSeekSlider,
handleSkipBackward,
handleSkipForward,
handleStop,
handleToggleRepeat,
handleToggleShuffle,
} = useCenterControls({ playersRef });
const handlePlayQueueAdd = usePlayQueueAdd();
const songDuration = currentSong?.duration ? currentSong.duration / 1000 : 0;
const currentTime = useCurrentTime();
const currentPlayerRef = player === 1 ? player1 : player2;
const duration = formatDuration(songDuration * 1000 || 0);
const formattedTime = formatDuration(currentTime * 1000 || 0);
useEffect(() => {
let interval: ReturnType<typeof setInterval>;
if (status === PlayerStatus.PLAYING && !isSeeking) {
if (!isElectron() || playbackType === PlaybackType.WEB) {
// Update twice a second for slightly better performance
interval = setInterval(() => {
if (currentPlayerRef) {
setCurrentTime(currentPlayerRef.getCurrentTime());
}
}, 500);
}
}
return () => clearInterval(interval);
}, [currentPlayerRef, isSeeking, setCurrentTime, playbackType, status]);
const [seekValue, setSeekValue] = useState(0);
useHotkeys([
[bindings.playPause.isGlobal ? '' : bindings.playPause.hotkey, handlePlayPause],
[bindings.play.isGlobal ? '' : bindings.play.hotkey, handlePlay],
[bindings.pause.isGlobal ? '' : bindings.pause.hotkey, handlePause],
[bindings.stop.isGlobal ? '' : bindings.stop.hotkey, handleStop],
[bindings.next.isGlobal ? '' : bindings.next.hotkey, handleNextTrack],
[bindings.previous.isGlobal ? '' : bindings.previous.hotkey, handlePrevTrack],
[bindings.toggleRepeat.isGlobal ? '' : bindings.toggleRepeat.hotkey, handleToggleRepeat],
[bindings.toggleShuffle.isGlobal ? '' : bindings.toggleShuffle.hotkey, handleToggleShuffle],
[
bindings.skipBackward.isGlobal ? '' : bindings.skipBackward.hotkey,
() => handleSkipBackward(skip?.skipBackwardSeconds || 5),
],
[
bindings.skipForward.isGlobal ? '' : bindings.skipForward.hotkey,
() => handleSkipForward(skip?.skipForwardSeconds || 5),
],
]);
return (
<>
<div className={styles.controlsContainer}>
<div className={styles.buttonsContainer}>
<PlayerButton
icon={<Icon fill="default" icon="mediaStop" size={buttonSize - 2} />}
onClick={handleStop}
tooltip={{
label: t('player.stop', { postProcess: 'sentenceCase' }),
openDelay: 0,
}}
variant="tertiary"
/>
<PlayerButton
icon={
<Icon
fill={shuffle === PlayerShuffle.NONE ? 'default' : 'primary'}
icon="mediaShuffle"
size={buttonSize}
/>
}
isActive={shuffle !== PlayerShuffle.NONE}
onClick={handleToggleShuffle}
tooltip={{
label:
shuffle === PlayerShuffle.NONE
? t('player.shuffle', {
context: 'off',
postProcess: 'sentenceCase',
})
: t('player.shuffle', { postProcess: 'sentenceCase' }),
openDelay: 0,
}}
variant="tertiary"
/>
<PlayerButton
icon={<Icon fill="default" icon="mediaPrevious" size={buttonSize} />}
onClick={handlePrevTrack}
tooltip={{
label: t('player.previous', { postProcess: 'sentenceCase' }),
openDelay: 0,
}}
variant="secondary"
/>
{skip?.enabled && (
<PlayerButton
icon={
<Icon fill="default" icon="mediaStepBackward" size={buttonSize} />
}
onClick={() => handleSkipBackward(skip?.skipBackwardSeconds)}
tooltip={{
label: t('player.skip', {
context: 'back',
postProcess: 'sentenceCase',
}),
openDelay: 0,
}}
variant="secondary"
/>
)}
<PlayButton
disabled={currentSong?.id === undefined}
isPaused={status === PlayerStatus.PAUSED}
onClick={handlePlayPause}
/>
{skip?.enabled && (
<PlayerButton
icon={<Icon fill="default" icon="mediaStepForward" size={buttonSize} />}
onClick={() => handleSkipForward(skip?.skipForwardSeconds)}
tooltip={{
label: t('player.skip', {
context: 'forward',
postProcess: 'sentenceCase',
}),
openDelay: 0,
}}
variant="secondary"
/>
)}
<PlayerButton
icon={<Icon fill="default" icon="mediaNext" size={buttonSize} />}
onClick={handleNextTrack}
tooltip={{
label: t('player.next', { postProcess: 'sentenceCase' }),
openDelay: 0,
}}
variant="secondary"
/>
<PlayerButton
icon={
repeat === PlayerRepeat.ONE ? (
<Icon fill="primary" icon="mediaRepeatOne" size={buttonSize} />
) : (
<Icon
fill={repeat === PlayerRepeat.NONE ? 'default' : 'primary'}
icon="mediaRepeat"
size={buttonSize}
/>
)
}
isActive={repeat !== PlayerRepeat.NONE}
onClick={handleToggleRepeat}
tooltip={{
label: `${
repeat === PlayerRepeat.NONE
? t('player.repeat', {
context: 'off',
postProcess: 'sentenceCase',
})
: repeat === PlayerRepeat.ALL
? t('player.repeat', {
context: 'all',
postProcess: 'sentenceCase',
})
: t('player.repeat', {
context: 'one',
postProcess: 'sentenceCase',
})
}`,
openDelay: 0,
}}
variant="tertiary"
/>
<PlayerButton
icon={<Icon fill="default" icon="mediaRandom" size={buttonSize} />}
onClick={() =>
openShuffleAllModal({
handlePlayQueueAdd,
queryClient,
})
}
tooltip={{
label: t('player.playRandom', { postProcess: 'sentenceCase' }),
openDelay: 0,
}}
variant="tertiary"
/>
</div>
</div>
<div className={styles.sliderContainer}>
<div className={styles.sliderValueWrapper}>
<Text fw={600} isMuted isNoSelect size="xs">
{formattedTime}
</Text>
</div>
<div className={styles.sliderWrapper}>
<PlayerbarSlider
label={(value) => formatDuration(value * 1000)}
max={songDuration}
min={0}
onChange={(e) => {
setIsSeeking(true);
setSeekValue(e);
}}
onChangeEnd={(e) => {
// There is a timing bug in Mantine in which the onChangeEnd
// event fires before onChange. Add a small delay to force
// onChangeEnd to happen after onCHange
setTimeout(() => {
handleSeekSlider(e);
setIsSeeking(false);
}, 50);
}}
size={6}
value={!isSeeking ? currentTime : seekValue}
w="100%"
/>
</div>
<div className={styles.sliderValueWrapper}>
<Text fw={600} isMuted isNoSelect size="xs">
{duration}
</Text>
</div>
</div>
</>
);
};