mirror of
https://github.com/antebudimir/feishin.git
synced 2026-01-02 02:43:33 +00:00
Improved lyric syncing, fetch
- uses a somewhat more sane way to parse lyrics and teardown timeouts - adds 'seeked' to setCurrentTime to make detecting seeks in lyric much easier - adds ability to fetch lyrics from genius/netease (desktop only)
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25 changed files with 907 additions and 118 deletions
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@ -1,7 +1,17 @@
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import { useCallback, useEffect, useRef, useState } from 'react';
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import { useCurrentStatus, useCurrentTime } from '/@/renderer/store';
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import { PlayerStatus } from '/@/renderer/types';
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import { useCallback, useEffect, useRef } from 'react';
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import {
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useCurrentStatus,
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useCurrentTime,
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useLyricsSettings,
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usePlayerType,
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useSeeked,
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} from '/@/renderer/store';
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import { PlaybackType, PlayerStatus } from '/@/renderer/types';
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import { LyricLine } from '/@/renderer/features/lyrics/lyric-line';
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import isElectron from 'is-electron';
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import { PlayersRef } from '/@/renderer/features/player/ref/players-ref';
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const mpvPlayer = isElectron() ? window.electron.mpvPlayer : null;
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export type SynchronizedLyricsArray = Array<[number, string]>;
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@ -9,102 +19,192 @@ interface SynchronizedLyricsProps {
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lyrics: SynchronizedLyricsArray;
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}
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const CLOSE_ENOUGH_TIME_DIFF_SEC = 0.2;
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export const SynchronizedLyrics = ({ lyrics }: SynchronizedLyricsProps) => {
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const [index, setIndex] = useState(-1);
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const playersRef = PlayersRef;
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const status = useCurrentStatus();
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const lastTimeUpdate = useRef<number>(Infinity);
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const previousTimestamp = useRef<number>(0);
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const playerType = usePlayerType();
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const now = useCurrentTime();
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const settings = useLyricsSettings();
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const timeout = useRef<ReturnType<typeof setTimeout>>();
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const seeked = useSeeked();
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const estimateElapsedTime = useCallback(() => {
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const now = new Date().getTime();
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return (now - previousTimestamp.current) / 1000;
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}, []);
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// A reference to the timeout handler
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const lyricTimer = useRef<ReturnType<typeof setTimeout>>();
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const getCurrentLyric = useCallback(
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(timeInMs: number) => {
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for (let idx = 0; idx < lyrics.length; idx += 1) {
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if (timeInMs <= lyrics[idx][0]) {
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// A reference to the lyrics. This is necessary for the
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// timers, which are not part of react necessarily, to always
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// have the most updated values
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const lyricRef = useRef<SynchronizedLyricsArray>();
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// A constantly increasing value, used to tell timers that may be out of date
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// whether to proceed or stop
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const timerEpoch = useRef(0);
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const followRef = useRef<boolean>(settings.follow);
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useEffect(() => {
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// Copy the follow settings into a ref that can be accessed in the timeout
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followRef.current = settings.follow;
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}, [settings.follow]);
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const getCurrentTime = useCallback(async () => {
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if (isElectron() && playerType !== PlaybackType.WEB) {
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if (mpvPlayer) {
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return mpvPlayer.getCurrentTime();
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}
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return 0;
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}
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if (playersRef.current === undefined) {
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return 0;
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}
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const player = (playersRef.current.player1 ?? playersRef.current.player2).getInternalPlayer();
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// If it is null, this probably means we added a new song while the lyrics tab is open
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// and the queue was previously empty
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if (!player) return 0;
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return player.currentTime;
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}, [playerType, playersRef]);
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const getCurrentLyric = (timeInMs: number) => {
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if (lyricRef.current) {
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const activeLyrics = lyricRef.current;
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for (let idx = 0; idx < activeLyrics.length; idx += 1) {
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if (timeInMs <= activeLyrics[idx][0]) {
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return idx === 0 ? idx : idx - 1;
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}
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}
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return lyrics.length - 1;
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},
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[lyrics],
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);
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const doSetNextTimeout = useCallback(
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(idx: number, currentTimeMs: number) => {
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if (timeout.current) {
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clearTimeout(timeout.current);
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}
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document
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.querySelector(`#lyric-${idx}`)
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?.scrollIntoView({ behavior: 'smooth', block: 'center' });
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setIndex(idx);
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if (idx !== lyrics.length - 1) {
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const nextTimeMs = lyrics[idx + 1][0];
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const nextTime = nextTimeMs - currentTimeMs;
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timeout.current = setTimeout(() => {
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doSetNextTimeout(idx + 1, nextTimeMs);
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}, nextTime);
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} else {
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timeout.current = undefined;
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}
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},
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[lyrics],
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);
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const handleTimeChange = useCallback(() => {
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const elapsedJs = estimateElapsedTime();
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const elapsedPlayer = now - lastTimeUpdate.current;
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lastTimeUpdate.current = now;
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previousTimestamp.current = new Date().getTime();
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if (Math.abs(elapsedJs - elapsedPlayer) >= CLOSE_ENOUGH_TIME_DIFF_SEC) {
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if (timeout.current) {
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clearTimeout(timeout.current);
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}
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const currentTimeMs = now * 1000;
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const idx = getCurrentLyric(currentTimeMs);
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doSetNextTimeout(idx, currentTimeMs);
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return activeLyrics.length - 1;
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}
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}, [doSetNextTimeout, estimateElapsedTime, getCurrentLyric, now]);
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return -1;
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};
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const setCurrentLyric = useCallback((timeInMs: number, epoch?: number, targetIndex?: number) => {
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const start = performance.now();
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let nextEpoch: number;
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if (epoch === undefined) {
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timerEpoch.current = (timerEpoch.current + 1) % 10000;
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nextEpoch = timerEpoch.current;
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} else if (epoch !== timerEpoch.current) {
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return;
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} else {
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nextEpoch = epoch;
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}
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let index: number;
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if (targetIndex === undefined) {
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index = getCurrentLyric(timeInMs);
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} else {
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index = targetIndex;
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}
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// Directly modify the dom instead of using react to prevent rerender
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document
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.querySelectorAll('.synchronized-lyrics .active')
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.forEach((node) => node.classList.remove('active'));
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if (index === -1) {
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lyricRef.current = undefined;
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return;
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}
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const currentLyric = document.querySelector(`#lyric-${index}`);
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if (currentLyric === null) {
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lyricRef.current = undefined;
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return;
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}
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currentLyric.classList.add('active');
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if (followRef.current) {
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currentLyric.scrollIntoView({ behavior: 'smooth', block: 'center' });
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}
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if (index !== lyricRef.current!.length - 1) {
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const [nextTime] = lyricRef.current![index + 1];
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const elapsed = performance.now() - start;
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lyricTimer.current = setTimeout(() => {
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setCurrentLyric(nextTime, nextEpoch, index + 1);
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}, nextTime - timeInMs - elapsed);
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}
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}, []);
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useEffect(() => {
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lyricRef.current = lyrics;
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if (status === PlayerStatus.PLAYING) {
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let rejected = false;
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getCurrentTime()
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.then((timeInSec: number) => {
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if (rejected) {
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return false;
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}
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setCurrentLyric(timeInSec * 1000);
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return true;
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})
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.catch(console.error);
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return () => {
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// Case 1: cleanup happens before we hear back from
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// the main process. In this case, when the promise resolves, ignore the result
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rejected = true;
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// Case 2: Cleanup happens after we hear back from main process but
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// (potentially) before the next lyric. In this case, clear the timer
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if (lyricTimer.current) clearTimeout(lyricTimer.current);
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};
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}
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return () => {};
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}, [getCurrentTime, lyrics, playerType, setCurrentLyric, status]);
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useEffect(() => {
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if (status !== PlayerStatus.PLAYING) {
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if (timeout.current) {
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clearTimeout(timeout.current);
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timeout.current = undefined;
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if (lyricTimer.current) {
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clearTimeout(lyricTimer.current);
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}
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return () => {};
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return;
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}
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if (!seeked) {
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return;
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}
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const changeTimeout = setTimeout(() => {
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handleTimeChange();
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}, 100);
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if (lyricTimer.current) {
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clearTimeout(lyricTimer.current);
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}
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return () => clearTimeout(changeTimeout);
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}, [handleTimeChange, status]);
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setCurrentLyric(now * 1000);
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}, [now, seeked, setCurrentLyric, status]);
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useEffect(() => {
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// Guaranteed cleanup; stop the timer, and just in case also increment
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// the epoch to instruct any dangling timers to stop
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if (lyricTimer.current) {
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clearTimeout(lyricTimer.current);
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}
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timerEpoch.current += 1;
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}, []);
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return (
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<div>
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<div className="synchronized-lyrics">
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{lyrics.map(([, text], idx) => (
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<LyricLine
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key={idx}
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active={idx === index}
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id={`lyric-${idx}`}
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lyric={text}
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text={text}
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/>
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))}
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</div>
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