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[slightly less scuffed bugfix]: Update table rating/favorite when updated anywhere … (#707)
* [scuffed bugfix]: Update table rating/favorite when updated anywhere else Modify player store to have temporary state for favorite/rating update Add effect handler for `virtual-table` to update rating/favorite for players Note that this does not handle song grid view. Using a similar handler for gird view did not work, as it appeared to result in inconsistent state. Finally, this is probably not the optimal solution. Performance appears fine for ~20k items, but no guarantees. * restore should update song * update song rating/favorite/played everywhere except playlist * special rule for playlists * use iterator instead
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18 changed files with 223 additions and 143 deletions
77
src/renderer/hooks/use-song-change.ts
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77
src/renderer/hooks/use-song-change.ts
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import { MutableRefObject, useCallback, useEffect } from 'react';
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import { useEventStore, UserEvent } from '/@/renderer/store/event.store';
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import { RowNode } from '@ag-grid-community/core';
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import { AgGridReact } from '@ag-grid-community/react';
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import { Song } from '/@/renderer/api/types';
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export const useSongChange = (
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handler: (ids: string[], event: UserEvent) => void,
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enabled: boolean,
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) => {
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useEffect(() => {
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if (!enabled) return () => {};
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const unSub = useEventStore.subscribe((state) => {
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if (state.event) {
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handler(state.ids, state.event);
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}
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});
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return () => {
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unSub();
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};
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}, [handler, enabled]);
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};
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export const useTableChange = (
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tableRef: MutableRefObject<AgGridReact | null>,
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enabled: boolean,
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) => {
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const handler = useCallback(
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(ids: string[], event: UserEvent) => {
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const api = tableRef.current?.api;
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if (!api) return;
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const rowNodes: RowNode[] = [];
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const idSet = new Set(ids);
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api.forEachNode((node: RowNode<Song>) => {
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if (!node.data || !idSet.has(node.data.id)) return;
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switch (event.event) {
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case 'favorite': {
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if (node.data.userFavorite !== event.favorite) {
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node.setDataValue('userFavorite', event.favorite);
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}
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break;
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}
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case 'play':
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if (node.data.lastPlayedAt !== event.timestamp) {
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node.setData({
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...node.data,
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lastPlayedAt: event.timestamp,
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playCount: node.data.playCount + 1,
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});
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}
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node.data.lastPlayedAt = event.timestamp;
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break;
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case 'rating': {
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if (node.data.userRating !== event.rating) {
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node.setDataValue('userRating', event.rating);
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rowNodes.push(node);
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}
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break;
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}
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}
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});
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// This is required to redraw star rows
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if (rowNodes.length > 0) {
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api.redrawRows({ rowNodes });
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}
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},
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[tableRef],
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);
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useSongChange(handler, enabled);
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};
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