[slightly less scuffed bugfix]: Update table rating/favorite when updated anywhere … (#707)

* [scuffed bugfix]: Update table rating/favorite when updated anywhere else

Modify player store to have temporary state for favorite/rating update
Add effect handler for `virtual-table` to update rating/favorite for players

Note that this does not handle song grid view.
Using a similar handler for gird view did not work, as it appeared to result in inconsistent state.

Finally, this is probably not the optimal solution.
Performance appears fine for ~20k items, but no guarantees.

* restore should update song

* update song rating/favorite/played everywhere except playlist

* special rule for playlists

* use iterator instead
This commit is contained in:
Kendall Garner 2024-09-02 22:31:20 -07:00 committed by GitHub
parent 9d44f0fc08
commit 56c229a5e0
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18 changed files with 223 additions and 143 deletions

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@ -61,6 +61,7 @@ export const SimilarSongsList = ({ count, fullScreen, song }: SimilarSongsListPr
<VirtualGridAutoSizerContainer>
<VirtualTable
ref={tableRef}
shouldUpdateSong
autoFitColumns={tableConfig.autoFit}
columnDefs={columnDefs}
context={{
@ -69,7 +70,7 @@ export const SimilarSongsList = ({ count, fullScreen, song }: SimilarSongsListPr
song,
}}
deselectOnClickOutside={fullScreen}
getRowId={(data) => data.data.uniqueId}
getRowId={(data) => data.data.id}
rowBuffer={50}
rowData={songQuery.data ?? []}
rowHeight={tableConfig.rowHeight || 40}