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334 changed files with 76519 additions and 75932 deletions
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@ -34,286 +34,294 @@ Progress Events (Jellyfin only):
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*/
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const checkScrobbleConditions = (args: {
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scrobbleAtDuration: number;
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scrobbleAtPercentage: number;
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songCompletedDuration: number;
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songDuration: number;
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scrobbleAtDuration: number;
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scrobbleAtPercentage: number;
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songCompletedDuration: number;
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songDuration: number;
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}) => {
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const { scrobbleAtDuration, scrobbleAtPercentage, songCompletedDuration, songDuration } = args;
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const percentageOfSongCompleted = songDuration ? (songCompletedDuration / songDuration) * 100 : 0;
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const { scrobbleAtDuration, scrobbleAtPercentage, songCompletedDuration, songDuration } = args;
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const percentageOfSongCompleted = songDuration
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? (songCompletedDuration / songDuration) * 100
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: 0;
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return (
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percentageOfSongCompleted >= scrobbleAtPercentage || songCompletedDuration >= scrobbleAtDuration
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);
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return (
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percentageOfSongCompleted >= scrobbleAtPercentage ||
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songCompletedDuration >= scrobbleAtDuration
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);
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};
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export const useScrobble = () => {
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const status = useCurrentStatus();
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const scrobbleSettings = usePlaybackSettings().scrobble;
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const isScrobbleEnabled = scrobbleSettings?.enabled;
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const sendScrobble = useSendScrobble();
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const status = useCurrentStatus();
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const scrobbleSettings = usePlaybackSettings().scrobble;
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const isScrobbleEnabled = scrobbleSettings?.enabled;
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const sendScrobble = useSendScrobble();
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const [isCurrentSongScrobbled, setIsCurrentSongScrobbled] = useState(false);
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const [isCurrentSongScrobbled, setIsCurrentSongScrobbled] = useState(false);
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const handleScrobbleFromSeek = useCallback(
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(currentTime: number) => {
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if (!isScrobbleEnabled) return;
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const handleScrobbleFromSeek = useCallback(
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(currentTime: number) => {
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if (!isScrobbleEnabled) return;
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const currentSong = usePlayerStore.getState().current.song;
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const currentSong = usePlayerStore.getState().current.song;
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if (!currentSong?.id || currentSong?.serverType !== ServerType.JELLYFIN) return;
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if (!currentSong?.id || currentSong?.serverType !== ServerType.JELLYFIN) return;
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const position =
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currentSong?.serverType === ServerType.JELLYFIN ? currentTime * 1e7 : undefined;
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const position =
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currentSong?.serverType === ServerType.JELLYFIN ? currentTime * 1e7 : undefined;
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sendScrobble.mutate({
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query: {
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event: 'timeupdate',
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id: currentSong.id,
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position,
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submission: false,
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sendScrobble.mutate({
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query: {
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event: 'timeupdate',
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id: currentSong.id,
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position,
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submission: false,
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},
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serverId: currentSong?.serverId,
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});
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},
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serverId: currentSong?.serverId,
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});
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},
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[isScrobbleEnabled, sendScrobble],
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);
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const progressIntervalId = useRef<ReturnType<typeof setInterval> | null>(null);
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const songChangeTimeoutId = useRef<ReturnType<typeof setTimeout> | null>(null);
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const handleScrobbleFromSongChange = useCallback(
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(current: (QueueSong | number | undefined)[], previous: (QueueSong | number | undefined)[]) => {
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if (!isScrobbleEnabled) return;
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if (progressIntervalId.current) {
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clearInterval(progressIntervalId.current);
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}
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// const currentSong = current[0] as QueueSong | undefined;
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const previousSong = previous[0] as QueueSong;
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const previousSongTime = previous[1] as number;
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// Send completion scrobble when song changes and a previous song exists
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if (previousSong?.id) {
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const shouldSubmitScrobble = checkScrobbleConditions({
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scrobbleAtDuration: scrobbleSettings?.scrobbleAtDuration,
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scrobbleAtPercentage: scrobbleSettings?.scrobbleAtPercentage,
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songCompletedDuration: previousSongTime,
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songDuration: previousSong.duration,
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});
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if (
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(!isCurrentSongScrobbled && shouldSubmitScrobble) ||
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previousSong?.serverType === ServerType.JELLYFIN
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) {
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const position =
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previousSong?.serverType === ServerType.JELLYFIN ? previousSongTime * 1e7 : undefined;
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sendScrobble.mutate({
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query: {
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id: previousSong.id,
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position,
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submission: true,
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},
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serverId: previousSong?.serverId,
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});
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}
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}
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setIsCurrentSongScrobbled(false);
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// Use a timeout to prevent spamming the server with scrobble events when switching through songs quickly
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clearTimeout(songChangeTimeoutId.current as ReturnType<typeof setTimeout>);
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songChangeTimeoutId.current = setTimeout(() => {
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const currentSong = current[0] as QueueSong | undefined;
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// Send start scrobble when song changes and the new song is playing
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if (status === PlayerStatus.PLAYING && currentSong?.id) {
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sendScrobble.mutate({
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query: {
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event: 'start',
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id: currentSong.id,
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position: 0,
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submission: false,
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},
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serverId: currentSong?.serverId,
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});
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if (currentSong?.serverType === ServerType.JELLYFIN) {
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progressIntervalId.current = setInterval(() => {
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const currentTime = usePlayerStore.getState().current.time;
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handleScrobbleFromSeek(currentTime);
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}, 10000);
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}
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}
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}, 2000);
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},
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[
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isScrobbleEnabled,
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scrobbleSettings?.scrobbleAtDuration,
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scrobbleSettings?.scrobbleAtPercentage,
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isCurrentSongScrobbled,
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sendScrobble,
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status,
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handleScrobbleFromSeek,
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],
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);
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const handleScrobbleFromStatusChange = useCallback(
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(status: PlayerStatus | undefined) => {
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if (!isScrobbleEnabled) return;
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const currentSong = usePlayerStore.getState().current.song;
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if (!currentSong?.id) return;
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const position =
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currentSong?.serverType === ServerType.JELLYFIN
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? usePlayerStore.getState().current.time * 1e7
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: undefined;
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// Whenever the player is restarted, send a 'start' scrobble
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if (status === PlayerStatus.PLAYING) {
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sendScrobble.mutate({
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query: {
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event: 'unpause',
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id: currentSong.id,
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position,
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submission: false,
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},
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serverId: currentSong?.serverId,
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});
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if (currentSong?.serverType === ServerType.JELLYFIN) {
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progressIntervalId.current = setInterval(() => {
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const currentTime = usePlayerStore.getState().current.time;
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handleScrobbleFromSeek(currentTime);
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}, 10000);
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}
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// Jellyfin is the only one that needs to send a 'pause' event to the server
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} else if (currentSong?.serverType === ServerType.JELLYFIN) {
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sendScrobble.mutate({
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query: {
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event: 'pause',
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id: currentSong.id,
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position,
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submission: false,
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},
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serverId: currentSong?.serverId,
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});
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if (progressIntervalId.current) {
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clearInterval(progressIntervalId.current as ReturnType<typeof setInterval>);
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}
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} else {
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// If not already scrobbled, send a 'submission' scrobble if conditions are met
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const shouldSubmitScrobble = checkScrobbleConditions({
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scrobbleAtDuration: scrobbleSettings?.scrobbleAtDuration,
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scrobbleAtPercentage: scrobbleSettings?.scrobbleAtPercentage,
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songCompletedDuration: usePlayerStore.getState().current.time,
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songDuration: currentSong.duration,
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});
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if (!isCurrentSongScrobbled && shouldSubmitScrobble) {
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sendScrobble.mutate({
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query: {
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id: currentSong.id,
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submission: true,
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},
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serverId: currentSong?.serverId,
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});
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setIsCurrentSongScrobbled(true);
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}
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}
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},
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[
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isScrobbleEnabled,
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sendScrobble,
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handleScrobbleFromSeek,
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scrobbleSettings?.scrobbleAtDuration,
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scrobbleSettings?.scrobbleAtPercentage,
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isCurrentSongScrobbled,
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],
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);
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// When pressing the "Previous Track" button, the player will restart the current song if the
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// currentTime is >= 10 seconds. Since the song / status change events are not triggered, we will
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// need to perform another check to see if the scrobble conditions are met
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const handleScrobbleFromSongRestart = useCallback(
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(currentTime: number) => {
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if (!isScrobbleEnabled) return;
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const currentSong = usePlayerStore.getState().current.song;
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if (!currentSong?.id) return;
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const position =
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currentSong?.serverType === ServerType.JELLYFIN ? currentTime * 1e7 : undefined;
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const shouldSubmitScrobble = checkScrobbleConditions({
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scrobbleAtDuration: scrobbleSettings?.scrobbleAtDuration,
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scrobbleAtPercentage: scrobbleSettings?.scrobbleAtPercentage,
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songCompletedDuration: currentTime,
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songDuration: currentSong.duration,
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});
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if (!isCurrentSongScrobbled && shouldSubmitScrobble) {
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sendScrobble.mutate({
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query: {
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id: currentSong.id,
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position,
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submission: true,
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},
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serverId: currentSong?.serverId,
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});
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}
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if (currentSong?.serverType === ServerType.JELLYFIN) {
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sendScrobble.mutate({
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query: {
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event: 'start',
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id: currentSong.id,
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position: 0,
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submission: false,
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},
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serverId: currentSong?.serverId,
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});
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}
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setIsCurrentSongScrobbled(false);
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},
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[
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isScrobbleEnabled,
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scrobbleSettings?.scrobbleAtDuration,
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scrobbleSettings?.scrobbleAtPercentage,
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isCurrentSongScrobbled,
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sendScrobble,
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],
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);
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useEffect(() => {
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const unsubSongChange = usePlayerStore.subscribe(
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(state) => [state.current.song, state.current.time],
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handleScrobbleFromSongChange,
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{
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// We need the current time to check the scrobble condition, but we only want to
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// trigger the callback when the song changes
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equalityFn: (a, b) => (a[0] as QueueSong)?.id === (b[0] as QueueSong)?.id,
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},
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[isScrobbleEnabled, sendScrobble],
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);
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const unsubStatusChange = usePlayerStore.subscribe(
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(state) => state.current.status,
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handleScrobbleFromStatusChange,
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const progressIntervalId = useRef<ReturnType<typeof setInterval> | null>(null);
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const songChangeTimeoutId = useRef<ReturnType<typeof setTimeout> | null>(null);
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const handleScrobbleFromSongChange = useCallback(
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(
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current: (QueueSong | number | undefined)[],
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previous: (QueueSong | number | undefined)[],
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) => {
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if (!isScrobbleEnabled) return;
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if (progressIntervalId.current) {
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clearInterval(progressIntervalId.current);
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}
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// const currentSong = current[0] as QueueSong | undefined;
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const previousSong = previous[0] as QueueSong;
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const previousSongTime = previous[1] as number;
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// Send completion scrobble when song changes and a previous song exists
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if (previousSong?.id) {
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const shouldSubmitScrobble = checkScrobbleConditions({
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scrobbleAtDuration: scrobbleSettings?.scrobbleAtDuration,
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scrobbleAtPercentage: scrobbleSettings?.scrobbleAtPercentage,
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songCompletedDuration: previousSongTime,
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songDuration: previousSong.duration,
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});
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if (
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(!isCurrentSongScrobbled && shouldSubmitScrobble) ||
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previousSong?.serverType === ServerType.JELLYFIN
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) {
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const position =
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previousSong?.serverType === ServerType.JELLYFIN
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? previousSongTime * 1e7
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: undefined;
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sendScrobble.mutate({
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query: {
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id: previousSong.id,
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position,
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submission: true,
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},
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serverId: previousSong?.serverId,
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});
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}
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}
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setIsCurrentSongScrobbled(false);
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// Use a timeout to prevent spamming the server with scrobble events when switching through songs quickly
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clearTimeout(songChangeTimeoutId.current as ReturnType<typeof setTimeout>);
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songChangeTimeoutId.current = setTimeout(() => {
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const currentSong = current[0] as QueueSong | undefined;
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// Send start scrobble when song changes and the new song is playing
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if (status === PlayerStatus.PLAYING && currentSong?.id) {
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sendScrobble.mutate({
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query: {
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event: 'start',
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id: currentSong.id,
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position: 0,
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submission: false,
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},
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serverId: currentSong?.serverId,
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});
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if (currentSong?.serverType === ServerType.JELLYFIN) {
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progressIntervalId.current = setInterval(() => {
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const currentTime = usePlayerStore.getState().current.time;
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handleScrobbleFromSeek(currentTime);
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}, 10000);
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}
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}
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}, 2000);
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},
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[
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isScrobbleEnabled,
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scrobbleSettings?.scrobbleAtDuration,
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scrobbleSettings?.scrobbleAtPercentage,
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isCurrentSongScrobbled,
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sendScrobble,
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status,
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handleScrobbleFromSeek,
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],
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);
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return () => {
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unsubSongChange();
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unsubStatusChange();
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};
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}, [handleScrobbleFromSongChange, handleScrobbleFromStatusChange]);
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const handleScrobbleFromStatusChange = useCallback(
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(status: PlayerStatus | undefined) => {
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if (!isScrobbleEnabled) return;
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return { handleScrobbleFromSeek, handleScrobbleFromSongRestart };
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const currentSong = usePlayerStore.getState().current.song;
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if (!currentSong?.id) return;
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const position =
|
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currentSong?.serverType === ServerType.JELLYFIN
|
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? usePlayerStore.getState().current.time * 1e7
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: undefined;
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|
||||
// Whenever the player is restarted, send a 'start' scrobble
|
||||
if (status === PlayerStatus.PLAYING) {
|
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sendScrobble.mutate({
|
||||
query: {
|
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event: 'unpause',
|
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id: currentSong.id,
|
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position,
|
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submission: false,
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},
|
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serverId: currentSong?.serverId,
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});
|
||||
|
||||
if (currentSong?.serverType === ServerType.JELLYFIN) {
|
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progressIntervalId.current = setInterval(() => {
|
||||
const currentTime = usePlayerStore.getState().current.time;
|
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handleScrobbleFromSeek(currentTime);
|
||||
}, 10000);
|
||||
}
|
||||
|
||||
// Jellyfin is the only one that needs to send a 'pause' event to the server
|
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} else if (currentSong?.serverType === ServerType.JELLYFIN) {
|
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sendScrobble.mutate({
|
||||
query: {
|
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event: 'pause',
|
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id: currentSong.id,
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position,
|
||||
submission: false,
|
||||
},
|
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serverId: currentSong?.serverId,
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});
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||||
|
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if (progressIntervalId.current) {
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clearInterval(progressIntervalId.current as ReturnType<typeof setInterval>);
|
||||
}
|
||||
} else {
|
||||
// If not already scrobbled, send a 'submission' scrobble if conditions are met
|
||||
const shouldSubmitScrobble = checkScrobbleConditions({
|
||||
scrobbleAtDuration: scrobbleSettings?.scrobbleAtDuration,
|
||||
scrobbleAtPercentage: scrobbleSettings?.scrobbleAtPercentage,
|
||||
songCompletedDuration: usePlayerStore.getState().current.time,
|
||||
songDuration: currentSong.duration,
|
||||
});
|
||||
|
||||
if (!isCurrentSongScrobbled && shouldSubmitScrobble) {
|
||||
sendScrobble.mutate({
|
||||
query: {
|
||||
id: currentSong.id,
|
||||
submission: true,
|
||||
},
|
||||
serverId: currentSong?.serverId,
|
||||
});
|
||||
|
||||
setIsCurrentSongScrobbled(true);
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||||
}
|
||||
}
|
||||
},
|
||||
[
|
||||
isScrobbleEnabled,
|
||||
sendScrobble,
|
||||
handleScrobbleFromSeek,
|
||||
scrobbleSettings?.scrobbleAtDuration,
|
||||
scrobbleSettings?.scrobbleAtPercentage,
|
||||
isCurrentSongScrobbled,
|
||||
],
|
||||
);
|
||||
|
||||
// When pressing the "Previous Track" button, the player will restart the current song if the
|
||||
// currentTime is >= 10 seconds. Since the song / status change events are not triggered, we will
|
||||
// need to perform another check to see if the scrobble conditions are met
|
||||
const handleScrobbleFromSongRestart = useCallback(
|
||||
(currentTime: number) => {
|
||||
if (!isScrobbleEnabled) return;
|
||||
|
||||
const currentSong = usePlayerStore.getState().current.song;
|
||||
|
||||
if (!currentSong?.id) return;
|
||||
|
||||
const position =
|
||||
currentSong?.serverType === ServerType.JELLYFIN ? currentTime * 1e7 : undefined;
|
||||
|
||||
const shouldSubmitScrobble = checkScrobbleConditions({
|
||||
scrobbleAtDuration: scrobbleSettings?.scrobbleAtDuration,
|
||||
scrobbleAtPercentage: scrobbleSettings?.scrobbleAtPercentage,
|
||||
songCompletedDuration: currentTime,
|
||||
songDuration: currentSong.duration,
|
||||
});
|
||||
|
||||
if (!isCurrentSongScrobbled && shouldSubmitScrobble) {
|
||||
sendScrobble.mutate({
|
||||
query: {
|
||||
id: currentSong.id,
|
||||
position,
|
||||
submission: true,
|
||||
},
|
||||
serverId: currentSong?.serverId,
|
||||
});
|
||||
}
|
||||
|
||||
if (currentSong?.serverType === ServerType.JELLYFIN) {
|
||||
sendScrobble.mutate({
|
||||
query: {
|
||||
event: 'start',
|
||||
id: currentSong.id,
|
||||
position: 0,
|
||||
submission: false,
|
||||
},
|
||||
serverId: currentSong?.serverId,
|
||||
});
|
||||
}
|
||||
|
||||
setIsCurrentSongScrobbled(false);
|
||||
},
|
||||
[
|
||||
isScrobbleEnabled,
|
||||
scrobbleSettings?.scrobbleAtDuration,
|
||||
scrobbleSettings?.scrobbleAtPercentage,
|
||||
isCurrentSongScrobbled,
|
||||
sendScrobble,
|
||||
],
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
const unsubSongChange = usePlayerStore.subscribe(
|
||||
(state) => [state.current.song, state.current.time],
|
||||
handleScrobbleFromSongChange,
|
||||
{
|
||||
// We need the current time to check the scrobble condition, but we only want to
|
||||
// trigger the callback when the song changes
|
||||
equalityFn: (a, b) => (a[0] as QueueSong)?.id === (b[0] as QueueSong)?.id,
|
||||
},
|
||||
);
|
||||
|
||||
const unsubStatusChange = usePlayerStore.subscribe(
|
||||
(state) => state.current.status,
|
||||
handleScrobbleFromStatusChange,
|
||||
);
|
||||
|
||||
return () => {
|
||||
unsubSongChange();
|
||||
unsubStatusChange();
|
||||
};
|
||||
}, [handleScrobbleFromSongChange, handleScrobbleFromStatusChange]);
|
||||
|
||||
return { handleScrobbleFromSeek, handleScrobbleFromSongRestart };
|
||||
};
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue